RESOLUTION OF PROPOSALS 8507-8515 ================================= THIS IS AN AUTOMATICALLY GENERATED REPORT. SOME INFORMATION MAY DIFFER FROM THE HISTORICAL REPORT. THE ASSESSMENT SENT TO THE PUBLIC FORUM IS THE DEFINITIVE SOURCE OF HISTORICAL INFORMATION. The official historical report is located at https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-official/2020-October/014335.html ID Title Result ----------------------------------------- 8507 Happy Belated Birthday v3 ADOPTED 8508 No Zombie Races ADOPTED 8509 Dependent De-escalation ADOPTED 8510 Festival Pending ADOPTED 8511 VP Win indirection ADOPTED 8512 Lime Debait REJECTED 8513 Our Heroic Distributor ADOPTED 8514 The Buoyant Economy ADOPTED 8515 adMinistration v1.1 ADOPTED I hereby resolve the Agoran decisions to adopt the below proposals. The quorum for all below decisions was 5. The following sponsored adopted proposals have the highest popularity (1.000): 8507 (by ATMunn), 8508 (by Falsifian), 8513 (by Aris). VOTING STRENGTHS ================ Strength is 3 unless otherwise noted. ~: player has voting strength 0 @: player has voting strength 2 $: player has voting strength 4 %: player has voting strength 5 ^: player has voting strength 6 &: player has voting strength 7 *: player has voting strength 8 PROPOSALS ========= PROPOSAL 8507 (Happy Belated Birthday v3) AUTHOR: ATMunn CLASS: ORDINARY CHAMBER: PARTICIPATION SPONSORED: YES FOR (14): ATMunn&, Aris, Baron von Vanderham, D. Margaux, Falsifian, G.*, Gaelan@, Janet%, Kate, Publius Scribonius Scholasticus&, Telna, Trigon, nix%, sukil AGAINST (0): PRESENT (0): BALLOTS: 14 AI (F/A): 58/0 (AI=1.0) POPULARITY: 1.000 OUTCOME: ADOPTED [ Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Falsifian: Endorsement of ATMunn Gaelan: Endorsement of ATMunn Kate: Endorsement of Falsifian Telna: Endorsement of Aris sukil: Endorsement of Trigon ] PROPOSAL 8508 (No Zombie Races) AUTHOR: Falsifian CLASS: ORDINARY CHAMBER: EFFICIENCY SPONSORED: YES FOR (14): ATMunn%, Aris, Baron von Vanderham, D. Margaux, Falsifian%, G.^, Gaelan@, Janet%, Kate, Publius Scribonius Scholasticus, Telna, Trigon, nix, sukil AGAINST (0): PRESENT (0): BALLOTS: 14 AI (F/A): 50/0 (AI=2.0) POPULARITY: 1.000 OUTCOME: ADOPTED [ Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Gaelan: Endorsement of Falsifian Kate: Endorsement of Falsifian Telna: Endorsement of Aris sukil: Endorsement of Trigon ] PROPOSAL 8509 (Dependent De-escalation) AUTHOR: Baron von Vanderham CLASS: DEMOCRATIC SPONSORED: YES FOR (11): ATMunn, Aris, Baron von Vanderham, Falsifian, Gaelan@, Janet, Kate, Publius Scribonius Scholasticus, Telna, Trigon, sukil AGAINST (0): PRESENT (3): D. Margaux, G.$, nix BALLOTS: 14 AI (F/A): 32/0 (AI=3.0) POPULARITY: 0.786 OUTCOME: ADOPTED [ Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Falsifian: Endorsement of Janet Gaelan: Endorsement of Baron von Vanderham Kate: Endorsement of Falsifian Telna: Endorsement of Aris sukil: Endorsement of Trigon ] PROPOSAL 8510 (Festival Pending) AUTHOR: Baron von Vanderham CLASS: ORDINARY CHAMBER: LEGISLATION SPONSORED: YES FOR (11): ATMunn%, Aris%, Baron von Vanderham, Falsifian, Gaelan@, Janet&, Kate, Publius Scribonius Scholasticus, Telna, Trigon, sukil AGAINST (0): PRESENT (3): D. Margaux, G.^, nix BALLOTS: 14 AI (F/A): 40/0 (AI=2.1) POPULARITY: 0.786 OUTCOME: ADOPTED [ Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Falsifian: Endorsement of Janet Gaelan: Endorsement of Baron von Vanderham Kate: Endorsement of Falsifian Publius Scribonius Scholasticus: Endorsement of Aris Telna: Endorsement of Aris sukil: Endorsement of Trigon ] PROPOSAL 8511 (VP Win indirection) AUTHOR: Baron von Vanderham CLASS: ORDINARY CHAMBER: PARTICIPATION SPONSORED: YES FOR (12): ATMunn&, Aris, Baron von Vanderham, Falsifian, Gaelan@, Janet%, Kate, Publius Scribonius Scholasticus&, Telna, Trigon, nix%, sukil AGAINST (0): PRESENT (2): D. Margaux, G.* BALLOTS: 14 AI (F/A): 47/0 (AI=1.0) POPULARITY: 0.857 OUTCOME: ADOPTED [ Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Falsifian: Endorsement of Janet Gaelan: Endorsement of Baron von Vanderham Kate: Endorsement of Falsifian Telna: Endorsement of Aris sukil: Endorsement of Trigon ] PROPOSAL 8512 (Lime Debait) AUTHOR: Gaelan CLASS: DEMOCRATIC SPONSORED: YES FOR (0): AGAINST (11): Aris, Baron von Vanderham, D. Margaux, Falsifian, G.$, Gaelan@, Janet, Kate, Publius Scribonius Scholasticus, Telna, nix PRESENT (3): ATMunn, Trigon, sukil BALLOTS: 14 AI (F/A): 0/33 (AI=3.0) POPULARITY: -0.786 OUTCOME: REJECTED [ Aris: Endorsement of Publius Scribonius Scholasticus Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Kate: Endorsement of Falsifian Telna: Endorsement of Aris nix: Endorsement of Gaelan sukil: Endorsement of Trigon ] PROPOSAL 8513 (Our Heroic Distributor) AUTHOR: Aris CLASS: DEMOCRATIC SPONSORED: YES FOR (14): ATMunn, Aris, Baron von Vanderham, D. Margaux, Falsifian, G.$, Gaelan@, Janet, Kate, Publius Scribonius Scholasticus, Telna, Trigon, nix, sukil AGAINST (0): PRESENT (0): BALLOTS: 14 AI (F/A): 42/0 (AI=3.0) POPULARITY: 1.000 OUTCOME: ADOPTED [ Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Falsifian: Endorsement of Aris Gaelan: Endorsement of Aris Kate: Endorsement of Falsifian Telna: Endorsement of Aris sukil: Endorsement of Trigon ] PROPOSAL 8514 (The Buoyant Economy) AUTHOR: Aris CLASS: DEMOCRATIC SPONSORED: YES FOR (12): ATMunn, Aris, Baron von Vanderham, Falsifian, Gaelan@, Janet, Kate, Publius Scribonius Scholasticus, Telna, Trigon, nix, sukil AGAINST (0): PRESENT (2): D. Margaux, G.$ BALLOTS: 14 AI (F/A): 35/0 (AI=3.0) POPULARITY: 0.857 OUTCOME: ADOPTED [ Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Falsifian: Endorsement of Trigon Gaelan: Endorsement of Aris Kate: Endorsement of Falsifian Telna: Endorsement of Aris sukil: Endorsement of Trigon ] PROPOSAL 8515 (adMinistration v1.1) AUTHOR: nix CLASS: ORDINARY CHAMBER: ECONOMY SPONSORED: YES FOR (11): ATMunn&, Aris, Baron von Vanderham, Falsifian, Gaelan@, Janet, Kate, Telna, Trigon&, nix, sukil AGAINST (0): PRESENT (3): D. Margaux, G.^, Publius Scribonius Scholasticus BALLOTS: 14 AI (F/A): 40/0 (AI=2.0) POPULARITY: 0.786 OUTCOME: ADOPTED [ Baron von Vanderham: Endorsement of Janet D. Margaux: Endorsement of G. Falsifian: Endorsement of nix Gaelan: Endorsement of nix Kate: Endorsement of Falsifian Telna: Endorsement of Aris sukil: Endorsement of Trigon ] The full text of each ADOPTED proposal is included below: ////////////////////////////////////////////////////////////////////// ID: 8507 Title: Happy Belated Birthday v3 Adoption index: 1.0 Author: ATMunn Co-authors: G., Falsifian Amend Rule 2585, "Birthday Gifts", by deleting the sentence "Every time it is a player's Agoran Birthday, each of the other players CAN once grant em 3 coins by announcement.", and inserting the following paragraph in its place: During a player's Agoran Birthday and the 7 days following, each other player CAN, once, grant em X coins, where X is 3 if it is actually the day of the player's birthday, and 2 otherwise. [This simplifies the rule change and fixes the bugs mentioned by Falsifian. There's no real reason to prevent players from granting the belated birthday gift just because people already granted the birthday gift.] ////////////////////////////////////////////////////////////////////// ID: 8508 Title: No Zombie Races Adoption index: 2.0 Author: Falsifian Co-authors: Amend Rule 1885 by replacing "existed at the beginning of the month" with "exist". [Comment: With the current text, the Registrar is in an awkward position if at least one eligible talisman existed at the start of the month, but none exist by the time e gets around to starting an auction.] ////////////////////////////////////////////////////////////////////// ID: 8509 Title: Dependent De-escalation Adoption index: 3.0 Author: Baron von Vanderham Co-authors: Janet, Trigon Change the power of Rule 2124 to 3. [Currently, Rule 2124 is at power 2. This means a power 2 dictatorship could amend that rule to approve any of its intents, then ratify without objection anything it wants, which is certainly enough to get to power 3.] ////////////////////////////////////////////////////////////////////// ID: 8510 Title: Festival Pending Adoption index: 2.1 Author: Baron von Vanderham Co-authors: Janet, Trigon Amend Rule 2481 by adding the following item to the sole list: "Non-Festive players CANNOT cause proposals to become Pended." [This was here when I joined, then removed because we didn't have a concept of pending. I think this is a good restriction during festivals, so this proposal adds it back.] ////////////////////////////////////////////////////////////////////// ID: 8511 Title: VP Win indirection Adoption index: 1.0 Author: Baron von Vanderham Co-authors: Janet, Trigon [ Current text: { If a player has at least 20 more Victory Points than any other player, e CAN win by announcement. When a player wins this way, all Cards and all Products are destroyed. Then each non-zombie player is granted 1 card of each type. } This doesn't use an indirect method for winning, unlike most other rules. This proposal changes that. ] Amend Rule 2621 to read in whole: { If a player has at least 20 more Victory Points than any other player, e CAN Take Over the Economy by announcement. When a player does so, e wins the game, all Cards and all Products are destroyed, then each non-zombie player is granted 1 card of each type. } ////////////////////////////////////////////////////////////////////// ID: 8513 Title: Our Heroic Distributor Adoption index: 3.0 Author: Aris Co-authors: WHEREAS, since 2003, omd has served as Distributor, hosting and maintaining the Agoran lists and website; WHEREAS the period of eir Distributorship comprises the majority of Agoran history; WHEREAS e has been diligent about keeping the technical underpinnings of Agoran play running through good times and bad, even when e was not active within the game itself; and WHEREAS eir service, a substantial portion of which was performed without official recognition under the rules, has been well above and beyond the call of duty: BE IT HEREBY ENACTED BY THE PLAYERS OF AGORA that omd is NOW AND FOREVERMORE a Hero of Agora Nomic, and that e is granted the Patent Title recognizing such. ////////////////////////////////////////////////////////////////////// ID: 8514 Title: The Buoyant Economy Adoption index: 3.0 Author: Aris Co-authors: nix, Trigon, G., Janet, ATMunn Enact a new power 1.0 rule, entitled "Buoyancy Control", with the following text: The Total Buoyancy is a singleton integer switch, tracked by the the Treasuror in eir monthly report. The Treasuror CAN, by announcement, set the Total Buoyancy to a specified value approximately equal to the sum of all coin balances at a specified point within the first Eastman week of the current month. Whenever e does so, e SHALL endeavor to calculate the correct sum for eir chosen point. E SHALL set the Total Buoyancy once a month. The Treasuror CAN and MAY exercise reasonable judgement in calculating the Total Buoyancy. The Total Buoyancy will be deemed set so long as the value chosen by the Treasuror is not obviously and grossly incorrect. The Treasuror CAN and MAY set the Total Buoyancy more than once a month, but SHOULD NOT do so unless there is reason to believe eir previous setting of the value failed. [The divisor, 2500, was selected based on some testing suggesting that it would work well at meeting the dual goals of promoting social mobility and keeping inflation manageable. We can tweak it later as needed. Re the term boatloads, which may be the best part of this, I want to thank nix and G. for pointing me in the right direction, and most of all Trigon for suggesting the term.] Enact a new power 1.0 Rule entitled "Floating Rate Fleet", with the following text: The Unit of Flotation is equal to 1/2500 times the Total Buoyancy, unrounded. A boatload of something is a quantity of that thing equal in count to the Unit of Floatation. When a quantity of assets is expressed in boatloads, it is rounded up to the next whole asset. The Floating Rate Schedule is part of the Treasuror's monthly report. It contains the Total Buoyancy, the Unit of Flotation, and the real value of every quantity that is expressed in boatloads in a rule or regulation. The Treasuror is ENCOURAGED to also consider including quantities in contracts. The Treasuror SHOULD publish the Floating Rate Schedule immediately after setting the Total Buoyancy. When taking an action, a person SHOULD expand all quantities that are expressed in boatloads. [This means that the changes don't really take effect until the Treasuror publishes the first Floating Rate Schedule.] Set the Total Buoyancy to 2500. [This incorporates Trigon's proto, "End monthly officer stipends".] Amend Rule 2559 "Paydays" so it reads: Whenever a Payday occurs, each active player earns 10 boatloads of coins. The occurrence of Paydays is secured. At the beginning of each month, a Payday occurs. # MINOR COIN CLEANUP THAT YOU CAN PROBABLY IGNORE [There is literally no reason Agora should ever have any coins.] Revoke all coins from Agora. Amend Rule 2483, Economics, by changing "They can be owned by Agora, players, and contracts." to read "They can only be owned by players, contracts, and the Lost and Found Department." # TECHNICAL AND CONFORMING AMENDMENTS Amend Rule 2496, "Rewards", by replacing each instance of "coins" with "boatloads of coins". Amend Rule 2499, "Welcome Packages", by replacing "coins" with "boatloads of coins". Amend Rule 2602, "Glitter", by replacing "coins" with "boatloads of coins". Amend Rule 2631, "Charities", by replacing "coins" with "boatloads of coins". [This one is phrased like this in case some version of ATMunn's birthday proposal passes.] Amend Rule 2585, "Birthday Gifts", by replacing each instance of "coins" with "boatloads of coins". ////////////////////////////////////////////////////////////////////// ID: 8515 Title: adMinistration v1.1 Adoption index: 2.0 Author: nix Co-authors: Trigon, Aris Amend R2605, "Ministries", to read in full: A Ministry is an entity defined as such by this rule. Each Ministry has a goal. The Ministries of Agora, and their goals, are as follows: A. Ministry of Compliance: Ensure players follow rules and voluntary agreements and receive appropriate sanctions when they do not. B. Ministry of Legislation: Enable and encourage gameplay related to the rules themselves. C. Ministry of Economy: Enable and encourage gameplay related to assets and currencies. D. Ministry of Legacy: Track and reward great Agoran achievements E. Ministry of Participation: Track information about the participation of people in Agora. (Reworked the list to hopefully have a better distribution in offices and proposals) Enact a new Power=1 rule titled "The Ministor" with the following text: The Ministor is an office, tasked with overseeing gameplay related to Ministries. The Ministor SHALL publish eir monthly report in a timely manner from the beginning of the month. Nix assumes the office of Ministor. (New office with a special time sensitive monthly report, to ensure these things are easy for players to keep up on) Enact a new Power=2 rule titled "Office Interests" with the following text: Ministry Interest (or just Interest) is a secured office switch, tracked by the Ministor in eir monthly report, whose possible values are lists of ministries, defaulting to the empty list. The Ministor CAN flip an office's Ministry Interests without objection. For each item of each office's Ministry Interest, that office's holder's voting strength is increased by 2 on proposals whose Ministry Impact is set to that Ministry. (Note that this moves a duty that used to belong to ADoP to Ministor. It just makes a bit more sense here.) When this proposal passes flip the Ministry Interest switch of every office to the value of that office's Interest switch immediately before this proposal passed with the following changes, applied in order: * replace every instance of "justice" with "compliance" * replace every instance of "efficiency" with "participation" (This will ensure that every office still has at least one interest, but it will also change some switches in undesirable ways. I'll, as Ministor, separately intend to fix a bunch of these offices' interests to better match the new categories) Enact a new Power=2 rule titled "Player Focuses" with the following text: Ministry Focus (or just Focus) is a secured active player switch, tracked by the Ministor in eir monthly report, with possible values Unfocused (the default) and any Ministry. An active player CAN Plan to Flip eir own Ministry Focus, specifying any valid value for eir Ministry Focus, by announcement. At the beginning of a month, every active player's Ministry Focus is set to the value e mostly recently specified by Planning to Flip. If a player did not Plan to Flip eir Ministry Focus switch in the last month, it is not flipped. (This, combined with the below rule, will take over the card grants that offices used to get, making it less gerontocratic and more strategic.) Amend R2624, "Card Administration", to be titled "Focus Grants" and to read in full: Each of the following Ministries has a Grant, listed below. Ministry of Compliance: 1 Justice Card Ministry of Legislation: 1 Legislative Card Ministry of Participation: 1 Voting Card Ministry of Economy: 50 coins divided by X, rounded up; where X is the number of players with their Ministry Focus set to Economy. The Ministor SHALL report this value in a timely manner after the beginning of the month. A player CAN once a month grant eir Ministry Focus' Grant to a specified player by announcement. The Ministor CAN, once a month and by announcement, and SHALL, in a timely manner from the beginning of the month, grant 1 Victory Card to a random player whose Ministry Focus is Legacy and 1 Victory Point to every other player whose Ministry Focus is Legacy. (This system replaces officer grants, in a way that involves a lot more planning and strategy.) Amend R2422, "Voting Strength", by replacing the last paragraph with: A player CAN Buy Strength by paying 1 Extra Vote and specifying a current Agoran decision on which e is a voter. For each time a player has Bought Strength on a decision, eir voting strength is 1 greater on that decision. If the decision is on a proposal, and the proposal's chamber and the player's focus are the same value, then eir voting strength is instead 2 greater on that decision. A player CANNOT Buy Strength for the same decision more than 3 times. (Added a clause where if Focus=Chamber, you get 2 strength instead of 1. Flavorful, and potentially makes Extra Votes more useful. We'll see.) //////////////////////////////////////////////////////////////////////