======================================================================== THE FLOATING RATE SCHEDULE ======================================================================== Ahoy! I, having been authorized to do so as Treasuror of Agora Nomic and being required to do so in the first Eastman week of each Agoran month, and being authorized to do so afterward in the event of errors in calculation, hereby flip the Total Buoyancy to be equal to the following sum, the amount of coins possessed by all entities at the beginning of April 3, 2021: TOTAL BUOYANCY: 25000 The Unit of Flotation is one twenty-five hundredth part of said sum, unrounded. This is equal to the following quotient: UNIT OF FLOTATION: 10.0000 ======================================================================== CONVERSION TABLE OF BOATLOAD VALUES ------------------------------------------------------------------------ 1 boatloads = 10 assets 2 boatloads = 20 assets 3 boatloads = 30 assets 4 boatloads = 40 assets 5 boatloads = 50 assets 6 boatloads = 60 assets 7 boatloads = 70 assets 8 boatloads = 80 assets 9 boatloads = 90 assets 10 boatloads = 100 assets 11 boatloads = 110 assets 12 boatloads = 120 assets 13 boatloads = 130 assets 14 boatloads = 140 assets 15 boatloads = 150 assets 16 boatloads = 160 assets 17 boatloads = 170 assets 18 boatloads = 180 assets 19 boatloads = 190 assets 20 boatloads = 200 assets 21 boatloads = 210 assets 22 boatloads = 220 assets 23 boatloads = 230 assets 24 boatloads = 240 assets 25 boatloads = 250 assets ======================================================================== BOATLOAD VALUES IN RULES AND REGULATIONS ------------------------------------------------------------------------ Rule 2649/0 (Power=1) Vocal Voter Verification Award The sole player, if any, who had the highest voting strength among all votes cast on all decisions resolved in the last 7 days CAN once grant emself 70 coins by announcement, provided that no referenda initiated in the same message as it remain unresolved. ------------------------------------------------------------------------ Rule 2631/2 (Power=1.0) Charities Donation Level is a natural switch for contracts, tracked by the Notary, with a default of 0 and a maximum of 25. A contract with nonzero donation level is called a Charity. The Notary CAN flip a contract's donation level to a non-default value with 3 Agoran consent. This SHOULD only be done if the contract's provisions ensure that its funds received from Agora will be used solely for the betterment of Agora. Any player CAN flip a contract's donation level to 0 with Agoran consent. Whenever a payday occurs, half of each charity's coin holdings (rounded down) are destroyed, and then each charity gains a number of coins equal to its donation level times 10.0000. ------------------------------------------------------------------------ Rule 2496/23 (Power=1) Rewards Each time a player fulfills a reward condition, the officer associated with the condition CAN once by announcement, and SHALL in an officially timely fashion, grant the associated set of assets to the player. Below is a list of reward conditions and their associated assets and officers. * Being the author of an adopted sponsored proposal: a number of coins equal to (the total number of valid ballots cast FOR the decision - the total number of valid ballots cast AGAINST) times 10.0000 (Assessor). * Judging a CFJ that e was assigned to without violating a time limit to do so, unless at the time of judgement the case was open due to self-filing a motion to reconsider it: 50 coins (Arbitor). * Publishing an office's weekly or monthly report, provided that publication was the first report published for that office in the relevant time period (week or month respectively) to fulfill an official weekly or monthly duty: 50 coins times the complexity of the office (ADoP). * Resolving a referendum, provided that no other referendum had been resolved earlier in that Agoran week: 50 coins times the Assessor's complexity (ADoP). * Having a Thesis pass peer-review and be granted a Degree based on its merit: 200 coins (Herald) ------------------------------------------------------------------------ Rule 2559/9 (Power=2) Paydays Whenever a Payday occurs, each active player gains 100 coins. The occurrence of Paydays is secured. At the beginning of each month, a Payday occurs. ------------------------------------------------------------------------ Rule 2499/13 (Power=1) Welcome Packages If a player has not received a Welcome Package since e most recently registered, any player CAN cause em to receive one by announcement. When a player receives a Welcome Package, e gains 100 coins and one of each type of Card defined in the rules, unless e, or any person of whom e was a part or who was a part of em has received a welcome package in the last 30 days. ------------------------------------------------------------------------ Rule 2585/6 (Power=1) Birthday Gifts It is considered to be a player's Agoran Birthday on the anniversary of the day e first registered. If the day a player first registered is unknown, that player CAN, with Agoran consent, declare a day to be eir Agoran Birthday. As long as the day a player first registered remains unknown, it is considered to be eir Agoran Birthday on the anniversary of the day e most recently declared as eir Agoran Birthday. During a player's Agoran Birthday and the 7 days following, each other player CAN once grant em X coins by announcement, where X is 30 if it is actually the day of the player's birthday, and 20 otherwise. Players are ENCOURAGED to announce their Agoran Birthdays. ------------------------------------------------------------------------ Rule 2645/3 (Power=2) The Stones The following stones are defined, one per paragraph, with the following format: Stone Name (Frequency, Escape Risk): Scroll. - Power Stone (weekly, 40%): A specified player hereby Buys Strength 3 times. - Wealth Stone (weekly, 50%): A specified player hereby gains 50 coins. - Soul Stone (weekly, 50%): The Soul Stone is hereby transferred to the owner of a different specified non-immune stone, then that stone is transferred to the wielder. - Sabotage Stone (weekly, 80%): The adoption index of a specified AI-majority Agoran decision is hereby increased by 1. - Concentration Stone (monthly, 60%): A specified player gains the Grant associated with eir Focus. - Protection Stone (monthly, 70%): A specified stone is granted immunity. ------------------------------------------------------------------------ Rule 2602/6 (Power=1) Glitter For each type of Ribbon, there is a type of Glitter with the same name. An attempt to award Glitter is INEFFECTIVE if the type of Glitter is not specified. Each time a player is awarded a type of Glitter, the Tailor CAN once by announcement, and SHALL in an officially timely fashion, grant the player 10.0000(N+1) coins, where N is the number of players who did not own the corresponding type of Ribbon at the time of the award. The amount payable for each type of glitter is tracked in the Tailor's weekly report.